1 for changine the color only - right menu - material tab - change base color
- select solid, material mode -must check , render mode
- roughness - low shining
- for texture
- top menu shading TAB - add
- principal BSDF - surface
- for bg - view port shading (at top menu near viewport menus ), cheked
- new -
- principal BSDF
- f3 - select noise texture
- bump
- image texture - less used
- fac node must connect to height and normal to normal
- top menu shading TAB - add