Episode 21 - Boolean Modifier, Boolean Shortcuts, Objects Union
index
- *Using MOD cube, sphere > MOD > Boolean intersect, join , Difference
- Tips for better working- make target object in wireframe
- **By the help of add ons > Boolean > check
- Pipe inside cube ( hole in it )
- Sofa example
- Apply and use Boolean Modifier: 0:00
- Boolean in wireframe : 03:05
- Boolean modifier shortcuts : 04:46
- Using MOD cube, sphere > MOD > Boolean intersect, join , Difference
- Boolean apply to source > difference > select target > for showing better result (hide target obj.)
- same with union/ intersects > join both object > create new object (but target still available )
- Tips for better working- make target object in wireframe
- target obj. > obj. property > viewport display > display as > wire
- apply ( no change can be done after apply )
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- by the help of add ons > Boolean > check
- shift + ctrl +b or can access > n > edit
- imp first select the delete obj. then shift source = shift + ctrl + -
- pipe inside cube ( hole in it )
- Brush Boolean > works same as Boolean MOD
- Auto Boolean > directly made difference
- Slice = difference + intersect = make 2 object if apply
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- sofa example
- cube > make it brick shape > shift d s y
- select target > shift source > shift ctrl b > brush boolean ( use for edit properly )
- MOD > bevel > when done > select both > shift + ctrl + numpad -, apll apply below booltool
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